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Super Smash Bros. series
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Super Smash Bros. series
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==Gameplay== Super Smash Bros. revolutionized the way fighting games are played, employing a new system that does not follow the traditional methods of other fighing game series like [[Tekken]] and [[Street Fighter]]. Instead of players having a health bar, they have a percentage meter, which goes up every time the character takes damage. The higher percentage a character has, the farther they go flying when hit. When a character is knocked past the boundaries of a stage, they are considered "KO'd" and the person who KO'd them receives a point. After the match is over, players receive their final score: the amount of KO's minus how many times they were KO'd (TKO's) and self-destructs (SD). The winner is the character with the highest score. Characters and stages can be unlocked be completing various challenges within the game itself, such as playing a certain amount of matches or going through a mode with a certain character. Although absent in the first game, trophies depicting notable characters, items, and places from game series debut in Super Smash Bros. Melee, and have since become a series mainstay. In Brawl, stickers were introduced alongside trophies to provide even more series representation as well as providing customizable stats for characters.
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