Codex Gamicus
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Tale of Tales BVBA is a Belgian developer of art games and screensavers founded in 2002 by Auriea Harvey (concept art, 3D modeling and texture mapping) and Michaël Samyn (interaction, effects and game programming),[1][2] who had been working together in the creation of Web sites and electronic art as Entropy8Zuper! since 1999.[3] They live very close to the Saint Bavo Cathedral, which they consider one of their greatest influences.[4] The studio is named after Giambattista Basile's book The Tale of Tales (Lo Cunto de li cunti), with their main series being retellings of fairy tales in the form of adventure games, each subtitled "a Tale of Tales" and linked together by a common character referred to as the Deaf-Mute Girl in a Pretty White Dress in the 8 Web site[5] and as the Girl in White in The Path's user manual.[6] It was hinted in an interview with ZillionMonkey that their next project, following The Path, will involve the character of Salome and be developed using the Unity authoring tool, which they had first trailed with The Graveyard as a side-project during development of The Path.

February 2010 saw the release of Vanitas, described as "a memento mori for your digital hands," their first work for the iPhone OS platform and their first with music by Zoë Keating.[7] On March 1, 2010 it was announced that they were commencing the development of two large projects, alternating between the two of them for the next 18 months (i.e. until September 2011).[8]

Projects[ | ]

Main series[ | ]

  • 8 (2002–2009, on hiatus), based on "Sun, Moon, and Talia" and other variants of the "Sleeping Beauty" myth
  • The Path (2009), based on "Little Red Riding Hood," originally titled 144

Other games[ | ]

  • Het Min en Meer Spel (The Less and More Game, 2005), for an album by Gerry De Mol and Eva De Roovere[9]
  • The Endless Forest (2005–, ongoing)
  • The Kiss: Incorporator (2007), commissioned by the Museum of Modern Art, Antwerp[10]
  • The Graveyard (2008)
  • Fatale (2009)
  • Vanitas (2010), commissioned for the Art History of Games symposium and exhibition by the Savannah College of Art and Design and the Georgia Institute of Technology Program in Digital Media[7]

Screensavers[ | ]

  • Poussière sidérale (Sidereal Dust, 2003), screensaver based on particle systems designed for 8
  • Vernanimalcula, screensaver for the National Bank of Belgium[11]

As Entropy8Zuper! (selected)[ | ]

  • Eden.Garden (2001), commissioned by the San Francisco Museum of Modern Art
  • Wirefire (1999–2003)
  • Al-Jahiz (2000), commissioned by Lifetime Television
  • B-O-X (2002)
  • Sixteenpages.net (2000)
  • skinonskinonskin (1999), first exhibited at Hell.com
  • The Godlove Museum (1999–2006)[12]

References[ | ]

  1. About Tale of Tales. Tale of Tales (2007-02). Retrieved on 2009-03-27
  2. Credits. The Path: A short horror game by Tale of Tales. Retrieved on 2009-03-27
  3. About us. Entropy8Zuper!. Retrieved on 2009-03-27
  4. Samyn, Michaël. Fountains of blood. Tale of Tales. Retrieved on 2009-07-21
  5. Characters. Tale of Tales: 8. Retrieved on 2009-03-27
  6. The Path user manual p.13. Retrieved on 2009-03-26
  7. 7.0 7.1 Vanitas. Tale of Tales (2010). Retrieved on 1 March 2010
  8. Samyn, Michaël (1 March 2010). Going underground. Tale of Tales. Retrieved on 1 March 2010
  9. Gerry De Mol & Eva De Roovere – Min & meer (Dutch). ultratop.be. Ultratop & Hung Medien / hitparade.ch (2009). Retrieved on 2009-05-24
  10. Harvey, Auriea (2007-11-09). Exhibition: The Kiss @ Nano Nu. Tale of Tales. Retrieved on 2009-03-27
  11. E8Z!/html/BLINK. Entropy8Zuper!. Retrieved on 2009-03-27
  12. Auriea and Michaël's 1 page CV. Entropy8Zuper!. Retrieved on 2009-03-27

External links[ | ]

fr:Tale of Tales

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