Codex Gamicus
Advertisement
TerraFire
Developer(s) ORT Software
Publisher(s) ORT Software
Designer Owen Thomas
Engine
status Status Missing
Release date DOS
INT 19971001October 1, 1997
Windows
INT 20000323March 23, 2000
Genre
Mode(s) Single-player
Age rating(s)
Platform(s) DOS, Windows
Arcade system Arcade System Missing
Media
Input Keyboard
Requirements
Credits | Soundtrack | Codes | Walkthrough

TerraFire is a multidirectional shooter for MS-DOS. It was originally released on October 1, 1997[1] as shareware with a demo limiting the player to only the first 8 levels. However, in 2007 it was re-released as freeware.

The game is best called a shoot 'em up, but unlike most games of this genre, the player is free to move in any direction, with physics similar to the well-known arcade game Asteroids. Bullet patterns from enemies and obstacles are also far more sparse and predictable, and there are no bosses. The game has a total of 27 levels, where every fourth level is a bonus level which is a direct clone of the aforementioned Asteroids. The normal levels, which scroll both horizontally and vertically and wrap horizontally, have gravity and are completed by finding a nuke and dragging it out of the top of the level.

TerraFire uses pre-rendered 3D graphics and full animation, making it very graphically detailed for its time and system.

References[ | ]

Advertisement