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The Gamespot Bests of Year
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The Gamespot Bests of Year
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== 2009 Awards == === Special Achievement Winners === Most Surprisingly Good Game - [[50 Cent - Blood in the Sand]] Best Story - [[Cryostasis: The Sleep of Reason]] Best Technical Graphics Game - [[Uncharted 2: Among Thieves]] Best Artistic Graphics Game - [[Muramasa: The Demon Blade]] Best New Character - Ezio Auditore '''of game''' [[Assassin's Creed II]] Best Original Downloadable Console Game - [[Comet Crash]] Best Downloadable Content/Expansion - [[Grand Theft Auto: The Ballad of Gay Tony]] Best Atmosphere - [[Batman: Arkham Asylum]] Best Original Music - [[Afro Samurai]] Best Licensed Music - [[The Beatles: Rock Band]] Best Sound Design - [[Killzone 2]] Best Voice Acting - [[Uncharted 2: Among Thieves]] Best Use of a Creative License - [[Batman: Arkham Asylum]] Funniest Game - [[The House of Dead: Overkill]] Best Competitive Multiplayer - [[Killzone 2]] Best Cooperative Multiplayer - [[Left 4 Dead 2]] Best Original Game Mechanic - [[Demon's Souls]] Most Improvel Sequel - [[Killzone 2]] Best Use of Control Scheme - [[Tiger Woods PGA Tour 10]] Best Original IP - [[inFamous]] ('''Only on PlayStation 3''') Best Boss Fights - [[Prinny: Can I Really Be the Hero?]] Most Memorable Moment - Strategic Dismembermant on Yourself '''on game''' [[Dead Space Extraction]] Best UK-Developed Game - [[Grand Theft Auto: Chinatown Wars]] Most Surprising Game to Make it Past Aussie Censors - [[Grand Theft Auto: Chinatown Wars]] Best Writing & Dialogue - [[Ratchet & Clank Future: A Crack in Time]] Biggest Notice: Motion sensing coming to the PlayStation 3 and Xbox 360 === Dubious Honors === Most Despicable Use of In-Game Advertising - [[Bionic Comando]] Most Disappointing Game - [[F.E.A.R 2: Project Origin]] Flat-Out Worst Game - [[Stalin vs. Martians]] Worst Game Everyone Played - [[Star Wars The Clone Wars: Republic Heroes]] Best Game No One Played - [[Dead Space Extraction]] Least Improved Sequel - [[The Godfather II]] Worst Use of a Great License - [[Star Trek: D-A-C]] Worst Box Art - [[The Conduit]] Character Most Likely to Fail a Performance Enhancing Drug Test - [[Resident Evil 5]] === Genre Awards === Best Action/Adventure Game - [[Uncharted 2: Among Thieves]] Best Driving Game - [[Forza Motorsport 3]] Best Fighting Game - [[Street Fighter IV]] Best Plataformer - [[Ratchet & Clank Future: A Crack in Time]] Best Puzzle Game - [[Trials HD]] Best Rhythm/Music Game - [[The Beatles: Rock Band]] Best Role-Playing Game - [[Demon's Souls]] (Only on PlayStation 3) Best Shooter - [[Killzone 2]] Best Sports Game - [[FIFA Soccer 10]] Best Strategy Game - [[The Sims 3]] === Platforms Awards === Best PC Game - [[Dragon Age: Origins]] Best Xbox 360 Game - [[Assassin's Creed II]] Best PS3 Game - [[Demon's Souls]] Best Wii Game - [[Dead Space Extraction]] Best PSP Game - [[Grand Theft Auto: Chinatown Wars]] Best Nintendo DS Game - [[Grand Theft Auto: Chinatown Wars]] === Game of The Year === Game of 2009 - [[Demon's Souls]] Gamespot Commentary: Surprised? So were we. Yet in a year full of high-quality games on every platform, an unassuming action role-playing game captured our imaginations and still hasn't let go. In many ways, Demon's Souls is a traditional dungeon crawler. You skulk your way through dark, atmospheric corridors and courtyards, fending off all sorts of gruesome creatures and making slow but sure headway into the dark unknown. Yet even Demon's Souls' traditional elements are incredible, revealing a startling attention to detail that draws you in. Boletaria is a menacing and hostile kingdom, unique and yet entirely believable. You cross stagnant swamps where three-headed monstrosities lie in wait, and you climb endless winding staircases while screeching gargoyles descend upon you. The tools you are given to defend yourself are top-notch, and combat carries an amazing feeling of weight and intensity. Further enhancing the tension is Demon's Souls' high level of difficulty. It isn't easy to slice your way through hordes of tumbling skeletons, but there's no greater feeling of triumph than finally getting your first peek at areas previously unexplored. Demon's Souls is no blast from the past, but rather it's a glimpse into the future. A stunning array of online communication features make Demon's Souls different from anything you've ever played. As you explore the game's five gloomy realms, you see the ghosts of other players as they traverse the same roads and cross the same bridges in their own copies of the same world. You find the bloodstains of slain players and can activate them to watch the last few moments of the poor souls' existence. You can leave messages for other players to find, warning them of dangers lurking ahead or precious treasures hidden below. These innovative features create an incredible web of unified worlds in which you silently and indirectly interact with your fellow adventurers. This player-directed hint system creates a sense of camaraderie between players and encourages those who provide assistance while discouraging miscreants who would mislead you. In the relentless world of Demon's Souls, players need each other to survive. You can help others more directly by joining them in their own worlds or summoning them to yours. And even this more traditional brand of cooperative play gives you a sense of company among strangers. You cannot choose whom you will join or who will appear to assist you; by offering your assistance, you make yourself available to anyone and everyone who might call for help. And yet it works, thanks to Demon's Souls' carefully constructed mechanics and extended community. Impressively, all these features are seamlessly integrated into the game, as are standard game conventions like saved games and multiplayer options. There are few arbitrary, game-like intrusions, like blinking menus or annoying save-game prompts, to disrupt your careful progress. Demon's Souls is an extraordinary blend of the old and the new, and the result is so distinctive that it's hard to even find games to compare it to. Yes, it's a hard game. It is ruthlessly, unforgivingly difficult. But it is also amazingly compelling and rewarding, because the tools you need to survive are built into the very fabric of the experience. Demon's Souls is innovative, immersive, and immensely entertaining—and the best game of 2009. [[Category:Game awards]]
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