Codex Gamicus
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The Realm Online
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The Realm Online
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== Gameplay == {| class="wikitable" |- ! Character Display ! Character Customizer ! Character Information |- | | | |} The Realm's combat system is turn-based making for thought-out, strategic battles. The battle system also allows player to engage in player-versus-player combat. All of the characters in The Realm play on a single server, though a test server exists where new features are sporadically added to the game before, in rare cases, going live on the main server. Most said changes are now tested first on a separate Beta Server that players have access to before being migrated to the Test Server. The game has several zones that the player may opt to visit, but there are '''no''' quests that many may associate with this style of game in The Realm. Players must subsequently 'grind' kills for experience and material rewards, and often must make inquiries into which zone is level-appropriate for them. Character death in The Realm will result in lost experience and the potential of having multiple items "dropped" from the player inventory, including currently equipped items; enemy monsters in The Realm will often pick such items up, but will not necessarily return them to the player when killed.
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Please note that all contributions to the Codex Gamicus are considered to be released under the CC BY-SA 3.0
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