Codex Gamicus
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The Stanley Parable
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Developer(s) Galactic Cafe
Publisher(s) Galactic Cafe
Designer Designer Missing
Engine Source Engine
status Status Missing
Release date October 17, 2013
Genre Adventure, Indie
Mode(s) Single-player
Age rating(s) Ratings Missing
Platform(s) Windows
Arcade system Arcade System Missing
Media Media Missing
Input Inputs Missing
Requirements Minimum:

OS: Windows XP/Vista/7/8 Processor: 3.0 GHz P4, Dual Core 2.0 (or higher) or AMD64X2 (or higher) Memory: 2 GB RAM Graphics: Video card must be 128 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 2.0b (ATI Radeon X800 or higher / NVIDIA GeForce 7600 or higher / Intel HD Graphics 2000 or higher). Hard Drive: 3 GB available space Sound Card: DirectX 9.0c compatible

Credits | Soundtrack | Codes | Walkthrough

The Stanley Parable is a first person exploration game. You will play as Stanley, and you will not play as Stanley. You will follow a story, you will not follow a story. You will have a choice, you will have no choice. The game will end, the game will never end. Contradiction follows contradiction, the rules of how games should work are broken, then broken again. This world was not made for you to understand.

But as you explore, slowly, meaning begins to arise, the paradoxes might start to make sense, perhaps you are powerful after all. The game is not here to fight you; it is inviting you to dance.

Based on the award-winning 2011 Source mod of the same name, The Stanley Parable returns with new content, new ideas, a fresh coat of visual paint, and the stunning voicework of Kevan Brighting.

The Demo[ | ]

(Steam required!) For a more complete and in-depth understanding of what The Stanley Parable is, please try out the free demo.

Reviews[ | ]

“Astoundingly labyrinthine onion-like layers of narrative tangents the player can embark on in what feels like the unholy interactive offspring of Inception, Being John Malkovich and Portal.” -Eurogamer

“The Stanley Parable has no meaning beyond what players give it. It's not quite like looking in a mirror, but more like a self-portrait." -Polygon

“A remarkable achievement that holds a mirror toward gaming trends while smiling broadly at its own infectious whimsy.” - Gamespot

“It’s brilliant. Why? That would spoil it. You’ll just have to trust me.” - Rock Paper Shotgun

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