Codex Gamicus
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Thracia
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==The Story== <!-- Deleted image removed: [[File:Thraciacaptura.jpg|300px|thumb|right|Screenshot from Thracia - map view]] --> Although the main plot of the game - the never ending story of the battle between Elves and humans on one side and Orcs on the other - is not a particularly engrossing one, and it's by no means original, Thracia has an interesting and innovative take on creating a story for itself. The great map is divided up into nine main regions. Each region has a name that is somehow linked to the history of the land. The player can find out these ancient tales from a special purpose building that also acts as a Quest Giver. The twist is that each story is in fact ongoing, and the quests actually shape the way history is written. Decisions made by the players during the quests have different outcomes that influence the tale. The result is a mostly unique legend for every player.
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Please note that all contributions to the Codex Gamicus are considered to be released under the CC BY-SA 3.0
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