Codex Gamicus
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Tribes 2
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Tribes 2
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=== Beacons === All players can carry a few hand-placed beacons. These beacons have two modes. The first marks a target for weapons fire by giving telemetry for the Grenade Launcher and Mortar weapons. This also allows missiles to lock on to the beacon. Overall, its functionality is the same as a targeting laser, but does so in a static fashion, and may be destroyed after being placed. One tactic is to place a series of beacons under an enemy vehicle pad, with the beacons travelling down the center line of the pad, so their targeting rounderals also indicate the orientation of the pad, providing a better aiming target for mortar users. This also permits roving mortar fire, in the knowledge that the rounds fired will still be on target (the rounds being walked up and down the pad), which helps to reduce the obviousness of beacon use to the opposing team (which is rather clear when rounds fall constantly on exactly the same point). Beacons, for bombers and turrets, also provide a large circle above the position of the marker. This helps bombers by locating just how far away they need to bomb/where their target is. The second mode is for location marking (such as a deployed Inventory Station), which appears simply as a location and distance indicator on friendly displays, without the heat signature and the target for projectiles affected by gravity.
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