Codex Gamicus
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Fandom's centric source of video game knowledge
42,423
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Ultimate Spider-Man
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Ultimate Spider-Man
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Gameplay== The game gives you a very comic stylized, smaller version of New York to explore in traditional, non-linear [[sandbox]] style. There are random missions scattered throughout the city that are triggered simply be going near them. Things like stopping gang fights, saving people hanging off of buildings, delivering people to hospitals, or beating up various criminals. There are even tokens hidden throughout the cityscape to collect, which, when gathered, will unlock different comic book covers, costumes, and much more. Finally, there are optional combat tour & race missions scattered everywhere. To progress the story (thereby unlocking new moves), you must do a checklist of these missions (for example, one combat tour and two races) before you can go to a "beacon" point where a cut scene occurs. Sometimes, this is where you switch off into controlling Venom, who cannot free-roam to do any mission as Spider-Man can, but is confined to a much more [[linear]] "level" where an ending must be reached. When the game is completed, he is able to free-roam the city, but even then, his options are limited to races, killing random civilians, or trying to get a destruction "high score" as enemies progressively get harder. ===Spider-Man & Venom=== Since you are able to play as both Spider-Man & Venom Spider-Man is a much faster character capable of web-slinging and many different moves. Venom cannot web-sling from building to building, but can instead "super-jump" similar to the Hulk in [[The Incredible Hulk: Ultimate Destruction]]. This is essentially a really, really, high jump that lets him clear buildings in a single bound. Venom is also more brutal. When Spider-Man defeats thugs, he must web them to the ground to ensure their defeat. Venom can't web them up. He can either absorb them into his body and take their health to add to his own, or kill them. Innocent civilians give him more health than army bad guys. His moves include faceplants, throwing heavy vehicles (which Spider-Man cannot do) and breaking backs in two. ===Differences with Spider-Man 2=== [[Image:Ultimate spiderman ltd venom box.jpg|thumb|right|Limited Edition venom box]] The gameplay design is based on the [[movie-based game]], Spider-Man 2, but features many singificant changes. The area, New York, is much smaller with many fewer towering skyscrapers. However, the environment is much more varied, including distinctly different areas such as docks and suburbs. In Spider-Man 2, 90% of the city was the same old blocks and blocks of giant concrete buildings. Webslinging has been made slower and easier in Ultimate Spider-Man. Players need only to use one button instead of alternating between a sling and a jump. Spidey can also climb up the web, as well as boost. However, he can no longer charge his jump, which is replaced by a [[double jump]]. Combat has also drastically changed. In Spider-Man 2, combat was very close-quarters and flashy. In Ultimate Spider-Man, players that jump around, bouncing off walls and constantly switching targets (Much like Spider-Man in the comics) are rewarded with more damage. Additionally, some moves no longer exist, such as the piledriver, or the extended web rodeo.
Summary:
Please note that all contributions to the Codex Gamicus are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab