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===Story=== {{Spoilers}} The game begins with the player waking up inside their prison cell on the ship Vortex Rikers, badly wounded. The choas around them suggests that there's been a prison break, however as the player reaches the bridge they learn that the prison ship was caught up in the gravity field of a strange uncharted planet. Whilst on the ship, the player often catches glimpses of a large reptilian-like creature. At one point a battle between some survivors and this creature occurs behind a door - the player can only hear what's happening, however the door soon raises to reveal a scene of chaos as the monster runs down the corridor. It is here that the player finds their first weapon, a Dispersion Pistol. Eventually the player finds the exit to the ship, and steps out onto the surface of the planet in what is widely considered one of the most memorable scenes in FPS gaming. As the player travels further in the game, they soon learn that the monster they saw on the ship was from a malignant alien race called the [[Skaarj]]. Also having crash landed on this planet like the player, they have enslaved and killed many of the planet's peaceful inhabitants, a four armed race called the Nali. The Nali are a deeply religious group, and utilise technology similar to our Dark Ages. However, the level Dark Arena suggests that the Nali were not always a peaceful race. They worship a number of Gods (Chizra being the Nali Water god, and Vandora being the God of Thunder) Also evident around the planet is a strange crystal called 'Tarydium' which is the cause of the gravity field around the planet (During the course of the game you encounter 4 ships crash landed on the planet, so one can only guess at how many ships have been grounded to these crystals) It appears to generate power and so the Skaarj have built mines to extract it. After travelling through the Raijigar mines and then the Temple of Chizra, the player reaches the Dark Arena. Nali have been crucified around the area, and screams can be heard from inside. After fighting off numerous Skaarj, the player comes face to face with a Titan, a behemoth of a creature who can shake the ground, sending the player flying. It can also hurl large boulders at the player which do tremendous damage. Eventually the Titan is slain and the way forward is revealed, leading to a small village complete with a church and cemetery. The player encounters a crashed spaceship called the Terraniux belonging to another alien race who are simply referred to as Mercenaries, and are hostile to both Skaarj and the player. After navigating the maze that is the Terraniux, the player finds an exit. A large temple built for the Nali Goddess Vandora appears to be the only way forward. Eventually the player reaches a Human crashed spaceship called the ISV-Kran. It's crash gouged a large portion of land out resulting in a trench being formed. Any hopes of finding live humans inside are shattered when the player sees a corpse in the airlock along with a translator log about the Skaarj invasion, along with information on how to exit the ship. After struggling through, the player arrives at the Spire Village - a small town at the base of the Sunspire, a colossal structure visible practically everywhere on the player's journey. The Spire itself is no less contaminated by the vicious Skaarj and other creatures, and only a few Nali remain there. As the player steps onto the Bridge leading to the Sunspire (Far below the player can see Lava), a poor Nali plummets past from the top of the tower to the lava below. After struggling to reach the top, a 'Tarydium' crystal beacon signals a strange box from the skies to which the player enters. The player then arrives at the Skycities - a chain of beautiful islands floating in the sky (How they can do this is not known, however the caves leading to the city have Tarydium in them so it is assumed that the crystals keep the islands afloat) Despite being called a Haven, this place is no longer safe as the player sees a Nali being forced to walk the plank by some Krall, a strange creature who utilizes an energy firing staff. It appears that these creatures are also slaves of the Skaarj. After entering the City above, the player soon discovers that the Skaarj have the town under occupation, and have built a base inside the nearby mountain. Taking a teleporter built inside of it, the player arrives at a strange ring of stones, and soon battles a monstrous Stone Titan who is far more durable than the regular Titan. After defeating this creature, the player moves on to the Nali Monastery, Bluff Eversmoking. The suffering of the Nali due to the Skaarj is more present here than ever, as numerous Nali can be seen at the top of the surrounding cliff walls crucified. After battling his way past the Skaarj here, the player passes through a Cellar system, and eventually reaches a river system where they take a peaceful yet brief boat ride to the Nali Castle. Again, this location is under occupation by the Skaarj, as well as a large 'Gasbag' creature in the Castle's main tower. At the base of the Castle lies a dungeon with a few torture devices as well as a guilotine (More evidence that the Nali were not always a peaceful race, although we see a Nali being decapitated with it by a large Skaarj ) and the exit of the castle. In a Hellish cave the player does battle with a Skaarj Warlord - a large demon-like creature with wings and a large rocket launcher. Before the final blow can be struck the creature suddenly teleports away, and a beam leading to the exit moves into position. The player takes a lift up into a warehouse type facility, where they eventually reach the Control room for a Teleporter. Outside of a Window they see an incredibly large spaceship, bigger than all the ones before, in the base of a Crater (Aptly called Demon Crater) - The Skaarj Mothership. The Mothership itself proves to be a vast labyrinth, with large numbers of Skaarj patrolling at all times. After finding a huge reactor, the player does battle with the Skaarj Warlod once more and emerges victorius, and promptly destroys the Ship's reactor, plunging it in darkness. After navigating the ship in the dark, the player arrives at 'The Source' - A vast chamber with only one entrance (seemingly guarded by a large number of Pupae) Inside the player comes face to face with the Skaarj Queen, and the two fight in the bowels of the ship. After the Queen is defeated, the entire ship begins to shake, and the player jumps into an escape pod. Although they managed to escape the ship and the planet's atmosphere, the ship's entire fuel supply is consumed and the player is left floating in space. The Story continues in the expansion pack ''[[Unreal: Return to Na Pali]]''.
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