Codex Gamicus
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Fandom's centric source of video game knowledge
42,423
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Vangers
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Vangers
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Worlds== [[Image:vangers02.jpg|thumb|right|200px|Screenshot of ''Vangers''' gameplay]] The new-born child is given a home - the universal vehicle machine. Popped up to the hostile surface you see the world living through special cycles (or bunches). It is large and you are free to explore it, trade, fight or do whatever you want. Listening to old Losties word by word you learn their original language, the history and the current. Money is represented by small bugs that can be found almost everywhere and collected for free. You participate in weird competitions gaining respect from authorities. Later you discover other worlds in the Chain, find unique artifacts that allow you to communicate with High Powers that live aside the Chain. The player is initially weak and can be easily killed by other Vangers. Your opponents are highly intelligent and have their own personalities. For example, they remember you after firing at them and do the same on the next meet. They are as free as you. Some of them are aggressive, some are calm and peaceful, some are even completing tasks and searching for artifacts. You can easily treat them like real human opponents forming artificial [[Massive Multiplayer Online Game|MMOG]].
Summary:
Please note that all contributions to the Codex Gamicus are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab