Codex Gamicus
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Viewpoint
Developer(s) Aicom
Nexus Interact (Sega Genesis)
Visual Concepts (PlayStation)
Publisher(s) SNK
Sammy (Sega Genesis)
Electronic Arts (PlayStation)
Designer
Engine Engine Missing
status Status Missing
Release date Release Date Missing
Genre Isometric shooter
Mode(s) Single player, 2 player Co-op
Age rating(s) Ratings Missing
Platform(s) Arcade, Neo Geo CD, PlayStation, Sega Mega Drive, Sega Saturn, FM Towns Marty, Sharp X68000
Arcade system Neo-Geo (74 Mbit cartridge)
Media Media Missing
Input 8-way joystick, 2 buttons
Requirements Requirements Missing
Credits | Soundtrack | Codes | Walkthrough

Viewpoint is an arcade isometric shooter, released in 1992 by SNK for the Neo-Geo arcade platform. By default, 1P and 2P can only play one after another; in the Service Mode though, simultaneous gameplay can be enabled.

Along with your ship's primary weapons, the player also has access to three bombs: one that can make a wave of fire that starts from behind the player's ship and scrolls "up" the screen, another that makes a powerful circular, nova-like blast, and one that shoots several mini-missiles capable of homing in on multiple targets. The game has 6 stages in total.

Neo-Geo

Viewpoint is Sammy's only game for the Neo-Geo Multi Video System hardware.

Reception

Viewpoint was awarded both Best Graphics and Best Music in a Cartridge Game in Electronic Gaming Monthly's 1992 video game awards.[1]

Sequel

Viewpoint 2064 was planned to be released on the Nintendo 64 in 1998, but Sammy Corporation had development issues, so it was cancelled.

External links

References

  1. Electronic Gaming Monthly's Buyer's Guide. 1993. 

fr:Viewpoint

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