Viewpoint | |
Developer(s) | Aicom Nexus Interact (Sega Genesis) Visual Concepts (PlayStation) |
Publisher(s) | SNK Sammy (Sega Genesis) Electronic Arts (PlayStation) |
Designer | |
Engine | Engine Missing |
status | Status Missing |
Release date | Release Date Missing |
Genre | Isometric shooter |
Mode(s) | Single player, 2 player Co-op |
Age rating(s) | Ratings Missing |
Platform(s) | Arcade, Neo Geo CD, PlayStation, Sega Mega Drive, Sega Saturn, FM Towns Marty, Sharp X68000 |
Arcade system | Neo-Geo (74 Mbit cartridge) |
Media | Media Missing |
Input | 8-way joystick, 2 buttons |
Requirements | Requirements Missing |
Credits | Soundtrack | Codes | Walkthrough |
Viewpoint is an arcade isometric shooter, released in 1992 by SNK for the Neo-Geo arcade platform. By default, 1P and 2P can only play one after another; in the Service Mode though, simultaneous gameplay can be enabled.
Along with your ship's primary weapons, the player also has access to three bombs: one that can make a wave of fire that starts from behind the player's ship and scrolls "up" the screen, another that makes a powerful circular, nova-like blast, and one that shoots several mini-missiles capable of homing in on multiple targets. The game has 6 stages in total.
Neo-Geo
Viewpoint is Sammy's only game for the Neo-Geo Multi Video System hardware.
Reception
Viewpoint was awarded both Best Graphics and Best Music in a Cartridge Game in Electronic Gaming Monthly's 1992 video game awards.[1]
Sequel
Viewpoint 2064 was planned to be released on the Nintendo 64 in 1998, but Sammy Corporation had development issues, so it was cancelled.
External links
- Viewpoint at the Killer List of Videogames
- 'Viewpoint' at MobyGames
References
- ↑ Electronic Gaming Monthly's Buyer's Guide. 1993.
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