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Warhammer Online: Age of Reckoning
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Warhammer Online: Age of Reckoning
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==Armies== Warhammer Online: Age of Reckoning is a Realm versus Realm (RvR) game comprised of two separate factions: Order and Destruction. Each faction contains three separate armies, each of which is further broken down into four career choices. A number of careers will be gender specific i.e. only playable as a male or female character. {| class="wikitable" |+Armies of Order !Army !Lore !Denomination |- |Dwarfs |Though the Dwarfs once had a great empire when humans were still primitive and uncivilized, their heyday has long since passed. They are beset on all sides by the forces of destruction: primarily the insidious Skaven rat-men and the vast populations of Orcs and Goblins. The Dwarfs are a hardy, stubborn and industrious folk - considered to be amongst the greatest craftsmen of the Old World, the Dwarfs create war machines and artifacts of unsurpassed complexity, power and majesty. Dwarfs live longer than humans (several hundred years on average) and make their homes, for the most part, in great mountain fortresses called holds, many of which are constantly being assaulted by the forces of destruction. The Dwarfs hold strongly to traditions, notably their respect for long-held grudges, they along with the Empire have embraced black powder weaponry such as cannons and explosives. The current dwarf High King is Thorgrim Grudgebearer, who rules from the dwarven capital of Karaz-a-Karak, known as Everpeak to men. In WAR, the Dwarfs are paired against their long-time racial enemies the Orcs and Goblins, known collectively as the Greenskins. |The army of the Dwarfs in WAR is known as the Oathbearers, named because of their oath of allegiance to the High King. Their duty was to find necessary materials in the most dangerous places in the world, requiring exceptional Dwarfs to undertake such a task. |- |Empire (Humans) |The Empire is the largest human civilization in the Old World. Founded by the first emperor, Sigmar, who is now the Empire's patron deity (though other deities are worshipped), the Empire has stood for over two thousand years. Though it has gone through periods of dismemberment, it was recently unified by the Emperor Magnus the Pious. The current Emperor is Karl Franz who resides in the Empire's capital, Altdorf. Although not as skilled in craftsmanship as the Dwarfs or in magic as the Elves, the Empire is not held back by tradition to the extent of the Dwarfs or Elves and has yet to fully succumb to any threat, external or internal. The Empire's civilization is somewhat modelled on Germany as it was during the age of reason with heavy medieval and theocratic or religious conservative influences. At the start of WAR, the Empire faces off against the destructive forces of Chaos which have already overrun the Russian-like Kislev and are encroaching from the north. |The Order of the Griffon is the Empire army involved in WAR, formed by Emperor Karl Franz with the blessing of the Church of Sigmar, the Colleges of Magic and the Reiksguard. The Order is primarily made up of warriors, priests of Sigmar and wizards charged with defending the realm, and are answerable only to the Emperor himself. |- |High Elves |Skilled in the arts of magic and one of the oldest civilized cultures in the Warhammer world, the ancient and dying Elven race has taken up arms against the forces of disorder by coming to the Empire's aid. The High Elves live on a large island continent called Ulthuan and are makers of fine art, music, and weapons of war unsurpassed by the other races, with the exception of the Dwarfs. Elves live for thousands of years and are usually extremely proficient at their given role. They are grudgingly fighting alongside the Dwarfs, as the two races put aside their long-standing animosity to combat the greater threat. Many thousands of years ago, Malekith, the son of the High Elves' first Phoenix King Aenarion, was denied the throne. This led to a cataclysmic civil war the elves call the Sundering which destroyed the landmass of much of Ulthuan. Following the Sundering, Malekith and his supporters exiled themselves from Ulthuan and became the Dark Elves. The current Phoenix King is Finubar the Seafarer who resides in the High Elf Capital, Lothern. In WAR, The High Elves are pitted against their dark kin, the Dark Elves. |In WAR, high elf characters are part of an army known as the Shining Guard, under the command of the legendary warrior Prince Tyrion. They were tasked with defending Ulthuan while the Phoenix King and his army fights alongside the Empire. |} {| class="wikitable" |+Armies of Destruction !Army !Lore !Denomination |- |Greenskins (Orcs and Goblins) |The Greenskins are a collection of Orcs and Goblins, making them unique within WAR as they consist of two races. However, with only two careers per race there are the same number of career choices available to the Greenskins as there are to the other factions. Orcs are a large warlike humanoid species, born for battle, fighting, and the occasional brawl. They live in tribal systems with the strongest Orc leading the tribe. Goblins are considerably smaller than Orcs, and are often bullied by the larger more intimidating ones. This has caused the Goblins to evolve into sneaky, insidious, and more intelligent creatures in order to defend themselves from their larger kin. Sometimes a particularly powerful leader will gather many tribes together and form what is known as a "WAAAGH!!!": a nearly unstoppable band of marauding greenskins. With the outset of WAR a new "WAAAGH!!!" is forming and once again the Orcs seek to eradicate their ancestral enemies, the Dwarfs. All Greenskins appear to be male, although they are considered to be a genderless race. Therefore, there are no gender options available to players who create a Greenskin character in WAR. |The Greenskins are part of the Bloody Sun Boyz, led by the Black Orc Grumlok and his Goblin Shaman Gazbag. Their war with their old enemies, the Dwarfs, was manipulated by the Witch King Malekith. His intention was to start a war between the Greenskins and Dwarfs so that the Dwarfs could not come to the aid of the Empire, who would be forced to call upon the armies of the Phoenix King for aid - thus leaving Ulthuan ripe for the taking. |- |Chaos (Corrupt Humans) |The forces of Chaos are bent on corrupting and destroying everything in their path. In the Warhammer Universe, the followers of Chaos may worship one of the four major gods: Tzeentch (change, manipulation and hope), Khorne (conflict and anger), Nurgle (decay, disease and despair), and Slaanesh (excess, pleasure and general hedonism). These gods are often at odds with one another and rarely work together, although some follow Chaos as a whole and are commonly referred to as ''Chaos Undivided''. The Human followers of Chaos generally live in the Chaos Wastes in the far northern part of the world where the energies of raw magic and chaos are strong and cause both its inhabitants and terrain to warp and mutate. These humans live in a warlike semi-tribal society, and when the time comes for war they are sometimes followed by hideous daemons from the realm of chaos. In WAR, the forces of Chaos are pitted against the Empire. |All Chaos players will be affiliated to Tzeentch, as that is the patron deity of the Chaos force in WAR - the Raven Host. These are Tzeentch's most devoted servants, and its leader Tchar'zanek is one of the Lord of Magic's Chosen. Mainly these humans come from Norsca. |- |Dark Elves |Once High Elves, the spiteful Dark Elves have a bitter feud with their ancient counterparts. Their king, the "Witch King" Malekith, has his sights set on the throne of the Phoenix King, which he believes is rightly his. Instead of worshipping all the Elven Gods, the Dark Elves worship only Khaine, the Elven God of war, even going so far as human (and other) sacrifice while their fleets travel the world enslaving "lesser" races. The Dark Elves dwell in Naggaroth, a cold and desolate land to the north west of Ulthuan which they were exiled to after the Sundering, though WAR players will not be able to visit this area. While the armies of the High Elves are away to fight the forces of Chaos, the Dark Elves have taken this opportunity to attack Ulthuan, the home of the High Elves. Malekith also has empowered the leaders of the Greenskins, the Goblin Shaman Gahzbag and the Black Orc Warboss Grumlok, bestowing them with magical amulets of great dark power that helped the Greenskins to raise a WAAAGH! and conquer the original Dwarf capital of Karak Eight-Peaks. In WAR, the Dark Elves are racially paired against the High Elves. |All Dark Elves in WAR are members of House Uthorin, one of the noble families of Naggaroth. Its leader, Lord Uthorin, is a master of intrigue, and has his sights set on Malekith's throne. But the Witch King has plans of his own... |}
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