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Zero Tolerance
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Zero Tolerance
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==Trivia== *Not only does creator [[Technopop, Inc.]] say on their website that this was not only the first [[Fps]] for the [[Genesis]], but it was also the only game for that system that linked two [[Genesis]]' together as well. *Whenever the map is checked, with no matter what character you're using, the same pair of [assumedly male] white, hairy hands is shown holding up the map. Apparently everyone involved in the graphics design team forgot that one of the members on the player's team is female and another one is black. *With the onscreen bio of Haile, there is a misspelling of an "Ordnance" he is a member of. *In the last area of the game, since there is no feature to keep track of where the player has been on the map, it can be difficult to remember where a person has been and where they need to go to find and exterminate the last few remaining enemies. However, if that level's Bio Scanner has already been used or the player's inventory is too full to use one, they can launch rockets or throw hand grenades in areas to help find the last remaining enemies, as the map's built-in scanner seems to double as to finding an enemy's heightened adrenalin rush, as the telltale red dot marking the enemy on the map will appear then once a nearby explosion occurs. *In the August/September, 1994 issue of Sega Visions magazine, the photos of the game show a totally different cast of military characters than what would end up on the actual release. *A sequel of [[Beyond Zero Tolerance]] was planned and made it to the Beta stage, but ended up not released commercially. The ROM has been available as a free download for [[Genesis]] emulators.
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